\abstract{ In this paper we describe the design decisions leading to a distributed implementation of the ABCL language. We shortly review the ABCL (Actor Based Concurrent Language) computation model. We discuss some slight changes we bring to the current ABCL/1 language in order to distribute objects among several machines. Identification, reference, allocation and communication are the four concepts which need some evolution. The status of a first prototype implementation on a network of workstations (Lisp/Suns+Ethernet) is reported. }