gInteractive Multimedia Installations
and Digital Arth
IMIDA2010
July 23, 2010, Singapore
Workshop at ICME 2010, July 19-23,
IEEE International Conference on
Multimedia & Expo
The objective of this workshop is to bring together
artists, researchers and media designers in order to explore innovative use of
interactive multimedia technologies for enhancing creativity and developing
cultural contents. Artists are now exploring new horizons beyond the gwhite
boxh or the gblack boxh inside museum exhibitions and envisioning gintelligent
spacesh, that is, digital artworks installed in public space which require
minimal and intuitive interaction that can take advantage of todayfs interactive
and ubiquitous technologies. We believe that such a domain can be explored only
through an inter-disciplinary dialogue between science, technology, art and the
humanities.
Digital and interactive art has been developing
rapidly in the last twenty years and has now become a mature field. Artists are
now experimenting with the latest technologies and are sometimes developing
works together with researchers in order to explore new types of interaction
and novel use of digital technologies, including mobile technology,
context-aware devices, sensor networks, etc. The key point is that artworks are
aimed to be in direct contact with the general public and therefore provide an
excellent test-bed in order to experiment new ideas and their acceptance by the
mainstream public. Many digital artworks can thus also be seen as innovative
devices engaging the public in new types of interactions with new media and
envisioning thus usages and social impact. We believe that developing
art-oriented applications of multimedia techniques can lead to a faster and
easier acceptance by a broader public of the new interactive, ambient and
ubiquitous technologies that are coming out of the research labs.
Workshop Programme
July 23th, 2010
·
13:00 - 15:00 Session 1
o
HETEROGENESIS:
COLLECTIVELY EMERGENT AUTONOMY
Carlos Castellanos,
Diane Gromala, Philippe Pasquier; Simon Fraser
University, Vancouver, Canada
o
NOISE CANCELLATION:
DISRUPTING AUDIO PERCEPTION
Cara-Ann Simpson, Eva Cheng; RMIT University, Melbourne, Australia
o
MIMI4x: AN INTERACTIVE
AUDIO-VISUAL INSTALLATIONFOR HIGH-LEVEL STRUCTURAL IMPROVISATION
Alexandre Francois, Isaac Schankler, Elaine Chew; University of
Southern California, USA
o
AN INTERACTIVE
INSTALLATION FOR BROWSING A DANCE VIDEO DATABASE
Damien Tardieu, Xavier Siebert, Stéphane Dupont, Barbara Mazzarino, Bud Blumenthal; University of Mons, Belgium
o
INTERANTARCTICA: AN
INTERACTIVE ENVIRONMENTAL INSTALLATION
Caitilin de Berigny Wall (onacloV); University of
Sydney, Australia
o
TURNING RUST INTO
GOLD: AN ANCIENT ARTIFACT AS AN INTERACTIVE ARTWORK
Chun-Ko Hsieh, National Taiwan
University (NTU); Tong Xin, Microsoft
Research Asia, Beijing, China; Yi-Ping
Hung, NTU; Chia-Ping Chen, Academia Sinica, Taiwan; Liang-Chun Lin, I-Ling Liu, National Palace Museum; Meng-Chieh Yu,
Chu-Song Chen, Jiaping Wang, NTU
·
15:00 - 15:30 Break
·
15:30
- 17:30 Session 2
o 15:30 - 16:30 INVITED TALK by Lonce Wyse, Director, IDMI Arts & Creativity Lab, National University of Singapore
o 16:30 - 17:30 PANEL DISCUSSION gcooperation between artists and computer scientists in multimedia installationsh
Philippe Codognet, JFLI - CNRS / UPMC / University of Tokyo, Japan
Ryohei Nakatsu, Director, Interactive & Digital Media Institute (IDMI), National University of Singapore
Naoko Tosa, Academic Center for Computing and Media Studies, Kyoto University, Japan
Workshop Organizers :
- Philippe Codognet, Japanese-French Laboratory for Informatics (JFLI), CNRS / UPMC / University of Tokyo, Japan
- Ryohei Nakatsu, Director, Interactive & Digital Media Institute (IDMI), National University of Singapore, Singapore
- Naoko Tosa, Professor, Academic Center for Computing and Media Studies, Kyoto University, Japan
Program Committee:
- Gerard Assayag, IRCAM (Institute for music/acoustic research and coordination), Paris, France
- Philippe Codognet, JFLI - CNRS / UPMC / University of Tokyo, Japan
- Shlomo Dubnov, Music Department, University of California, San Diego
- Michitaka Hirose, Cyber Interface lab, University of Tokyo, Japan
- George Legrady, Experimental Visualization Lab, University of California, Santa Barbara, USA
- Ryohei Nakatsu, Interactive & Digital Media Institute (IDMI), National University of Singapore, Singapore
- Stephane Natkin, CNAM / School of Games and Interactive Media, Paris, France
- Jeffrey Shaw, School of Creative Media, Centre for Applied Computing and Interactive Media, City University, Hong Kong
- Atau Tanaka, Culture Lab, Newcastle University, U.K.
- Naoko Tosa, Academic Center for Computing and Media Studies, Kyoto University, Japan
Contact :
Philippe Codognet,
Japanese-French Laboratory for Informatics (JFLI), University of Tokyo,
Information Technology Center, 2-11-16 Yayoi, Bunkyo-ku, 113-8658 Tokyo, JAPAN
Email : codognet {AT} jfli.itc.u-tokyo.ac.jp