gInteractive Multimedia Installations and Digital Arth

IMIDA2010

July 23, 2010, Singapore

 

Workshop at ICME 2010, July 19-23,

IEEE International Conference on Multimedia & Expo

www.icme2010.org

 

The objective of this workshop is to bring together artists, researchers and media designers in order to explore innovative use of interactive multimedia technologies for enhancing creativity and developing cultural contents. Artists are now exploring new horizons beyond the gwhite boxh or the gblack boxh inside museum exhibitions and envisioning gintelligent spacesh, that is, digital artworks installed in public space which require minimal and intuitive interaction that can take advantage of todayfs interactive and ubiquitous technologies. We believe that such a domain can be explored only through an inter-disciplinary dialogue between science, technology, art and the humanities.

Digital and interactive art has been developing rapidly in the last twenty years and has now become a mature field. Artists are now experimenting with the latest technologies and are sometimes developing works together with researchers in order to explore new types of interaction and novel use of digital technologies, including mobile technology, context-aware devices, sensor networks, etc. The key point is that artworks are aimed to be in direct contact with the general public and therefore provide an excellent test-bed in order to experiment new ideas and their acceptance by the mainstream public. Many digital artworks can thus also be seen as innovative devices engaging the public in new types of interactions with new media and envisioning thus usages and social impact. We believe that developing art-oriented applications of multimedia techniques can lead to a faster and easier acceptance by a broader public of the new interactive, ambient and ubiquitous technologies that are coming out of the research labs.

 

 

Workshop Programme

July 23th, 2010

 

·         13:00 - 15:00     Session 1

 

o   HETEROGENESIS: COLLECTIVELY EMERGENT AUTONOMY

Carlos Castellanos, Diane Gromala, Philippe Pasquier;  Simon Fraser University, Vancouver, Canada

 

o   NOISE CANCELLATION: DISRUPTING AUDIO PERCEPTION

Cara-Ann Simpson, Eva Cheng; RMIT University, Melbourne, Australia

 

o   MIMI4x: AN INTERACTIVE AUDIO-VISUAL INSTALLATIONFOR HIGH-LEVEL STRUCTURAL IMPROVISATION

Alexandre Francois, Isaac Schankler, Elaine Chew; University of Southern California, USA

 

o   AN INTERACTIVE INSTALLATION FOR BROWSING A DANCE VIDEO DATABASE

Damien Tardieu, Xavier Siebert, Stéphane Dupont, Barbara Mazzarino, Bud Blumenthal;  University of Mons, Belgium

 

o   INTERANTARCTICA: AN INTERACTIVE ENVIRONMENTAL INSTALLATION

Caitilin de Berigny Wall (onacloV); University of Sydney, Australia

 

o   TURNING RUST INTO GOLD: AN ANCIENT ARTIFACT AS AN INTERACTIVE ARTWORK

Chun-Ko  Hsieh, National Taiwan University (NTU); Tong  Xin, Microsoft Research Asia, Beijing, China; Yi-Ping  Hung, NTU; Chia-Ping Chen, Academia Sinica, Taiwan; Liang-Chun  Lin, I-Ling  Liu, National Palace Museum; Meng-Chieh  Yu, Chu-Song  Chen,  Jiaping  Wang, NTU

 

 

·         15:00 - 15:30     Break

 

·         15:30 - 17:30     Session 2

 

o   15:30 - 16:30 INVITED TALK by Lonce Wyse, Director, IDMI Arts & Creativity Lab, National University of Singapore

 

o   16:30 - 17:30 PANEL DISCUSSION gcooperation between artists and computer scientists in multimedia installationsh

  Philippe Codognet,  JFLI - CNRS / UPMC / University of Tokyo, Japan

  Ryohei Nakatsu,  Director, Interactive & Digital Media Institute (IDMI), National University of Singapore

  Naoko Tosa, Academic Center for Computing and Media Studies, Kyoto University, Japan

 

 

 

Workshop Organizers :

-          Philippe Codognet, Japanese-French Laboratory for Informatics  (JFLI), CNRS / UPMC / University of Tokyo, Japan

-          Ryohei Nakatsu, Director, Interactive & Digital Media Institute (IDMI), National University of Singapore, Singapore

-          Naoko Tosa, Professor,  Academic Center for Computing and Media Studies, Kyoto University, Japan

 

Program Committee:

 

-          Gerard Assayag, IRCAM (Institute for music/acoustic research and coordination), Paris, France

-          Philippe Codognet, JFLI - CNRS / UPMC / University of Tokyo, Japan

-          Shlomo Dubnov, Music Department, University of California, San Diego

-          Michitaka Hirose, Cyber Interface lab, University of Tokyo, Japan

-          George Legrady, Experimental Visualization Lab, University of California, Santa Barbara, USA

-          Ryohei Nakatsu, Interactive & Digital Media Institute (IDMI), National University of Singapore, Singapore

-          Stephane Natkin, CNAM / School of Games and Interactive Media, Paris, France

-          Jeffrey Shaw, School of Creative Media, Centre for Applied Computing and Interactive Media, City University, Hong Kong

-          Atau Tanaka, Culture Lab, Newcastle University, U.K.

-          Naoko Tosa, Academic Center for Computing and Media Studies, Kyoto University, Japan

 

 

Contact  :

Philippe Codognet, Japanese-French Laboratory for Informatics  (JFLI), University of Tokyo,

Information Technology Center, 2-11-16 Yayoi, Bunkyo-ku, 113-8658 Tokyo, JAPAN

Email :   codognet {AT} jfli.itc.u-tokyo.ac.jp